

However, this option will also automatically fire boost once the metre is full not ideal on trickier sections. If you enable driving aids you’ll only spin the guaranteed safe number of times in the air, meaning you won’t land sideways or backwards. Juice can be earned from completing drifts and mind-air spins. The use of either function diminishes the metre at a cripplingly fast rate.

Unfortunately, that’s about the best thing about the racing.ĭrifting slowly charges up a metre for boosting, or a shield to defend from incoming enemy fire.

It might not offer the directional changes of Sonic & Sega All-Stars Racing, but there is room for manoeuvrability back and forth on the angle you’re sliding around at. The drifting remains an absolute pleasure. With the series having such a large focus on its impressive track editor, it would have been a shock if they had just reissued the PS3 ones. The PS3 game suffered from long load times and some miserably tight (and cheaty) AI, but here’s a chance to really push the game into a contender position.ĭiving straight into the now cutscene-bare (yay!) Career mode, I was pleased to see new tracks galore. Gaming’s best kart track editor on a portable device? Damn straight we’ll have some of that.
